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Pursuing an education at DigiPen (Singapore) is just the first step of a much longer journey. From there, our alumni go on to embark on any number of exciting career opportunities in games, software and app development, finance, automotive technology, and much more. Since the graduation of our first cohort, DigiPen (Singapore) has built up a strong network of graduates. These alumni have advanced their careers at more than 100 companies in Singapore and around the world.

Find out more about how DigiPen (Singapore) has made a difference in our graduates’ careers and lives by reading their testimonies below.

Portrait of DigiPen (Singapore) alumni Edwin Lim

Edwin Lim

Quality Assurance Software Engineer,

Razer

2018 BSCSRTIS Graduate

Due to the rigorous training provided for picking up C and C++, DigiPen has helped me to develop a strong programming foundation that allows me to easily learn other new programming languages at a quicker pace. Additionally, the multiple game projects have also taught me quality assurance. This has enabled me to be on the lookout for potential issues that can arise during my development work at Razer, leading to less bugs overall.

Portrait of DigiPen (Singapore) alumni Irene Tan

Irene Tan

Software Engineer,

NExT++ Research Centre

2018 BSCSRTIS Graduate

Studying at DigiPen made me a person who constantly seeks new challenges. During game project classes, I had to explore different kinds of game play, AI, and game effects to create a unique product. In my career, I likewise challenged myself to explore different kinds of programming experiences such as taking on front end and back end developer roles.

Portrait of DigiPen (Singapore) alumni Lim Sing Gee

Lim Sing Gee

Software Engineer,

NExT++ Research Centre

2018 BSCSGD Graduate

In the first semester of my first year, I struggled with MAT 140. I was constantly failing my quizzes up until after the mid-terms, and I contemplated dropping out of school as I thought that there was no point in staying on if I couldn’t even handle first-year math. But I changed my mind thanks to my academic advisor Dr. Michael Jahn, who also taught MAT 140. He told me to take each failure with an open mind and treat them as learning experiences. He encouraged me and I decided to approach math with a curious mind instead of dread. As time passed, my quiz results got better and I eventually scored 38 out of 40 for my finals, which helped me pass the module.

Portrait of DigiPen (Singapore) alumni Chester Liew

Chester Liew

Regional Data Science Associate,

Shopee

2017 BSCSRTIS Graduate

The strong fundamentals that I learned in math and programming helped me to pick up new programming languages like Go and Python quickly and easily.

Portrait of DigiPen (Singapore) alumni Farris Chua

Farris Chua

Development Operations Engineer (Technology Alpha Programme),

DBS Bank

2017 BSCSRTIS Graduate

I am a DevOps Engineer in DBS where I develop applications and tools internally to combine software development and IT Operations in order to reduce the systems development life cycle while still adhering closely with the business objectives of the bank. In my role, I have been exposed to many new learning opportunities such as organizing a hackathon, and have also attended many self-initiated training sessions. These initiatives have allowed me to broaden my perspective of the software industry.

Portrait of DigiPen (Singapore) alumni Tng Ren Qi

Tng Ren Qi

Technical Artist,

Ubisoft Singapore

2017 BFA Graduate

As a technical artist, I bridge the gap between art and tech. It’s an interesting challenge that requires problem-solving skills more than anything else. But I enjoy the challenge, having adopted the attitude of ‘learning how to learn’ from my days as a student at DigiPen.

Portrait of DigiPen (Singapore) alumni Daryl Wong

Daryl Wong

Environment Artist,

Bandai Namco Studios Singapore

2017 BFA Graduate

My job scope as an environment artist includes modeling, texturing, creating in-game materials, and placing environmental assets in the game engine. I really love this job for the scope and variety of work it offers, plus it is always very satisfying to see a complete environment come together at the end of the day.

Portrait of DigiPen (Singapore) alumni Wong Yu Ping

Wong Yu Ping

Junior Artist,

Bandai Namco Studios Singapore

2017 BFA Graduate

I create, develop and refine quality environment and prop assets conforming to the game art style for production. Depending on the game’s needs, my task changes from time to time in order to support and smoothen the production process. This means I’m not just an asset factory - I also get to dabble with lighting and materials or support the technical artists with troubleshooting.

Portrait of DigiPen (Singapore) alumni Neoh Shi Kang

Neoh Shi Kang

Software Engineer,

Razer

2016 BSCSRTIS Graduate

Learning technical skills and gaining knowledge in school is important. But beyond that, I’m thankful that the school has instilled the discipline of ‘learning how to learn’ in me. In this current age that we are in, technology advances extremely fast. Without knowing how to learn, there is no way one will be able to keep up with the rigorous demands of the tech world.

Portrait of DigiPen (Singapore) alumni Ng Wee Tong

Ng Wee Tong

Engineer,

Continental Automotive Singapore

2016 BSCSGD Graduate

I have always wondered if the skills I have learned in DigiPen would be useful in other industries apart from the gaming sector. Hence, when there was an internship opening during my final year of studies at Continental Automotive Singapore, I gave it a try. The internship showed me that it was possible to utilize my skills beyond games. Coincidentally, before the end of my internship, the company offered me a permanent position. Thus, I gladly accepted after considering my future prospects as well as opportunities to pick up other skills in the company.

Portrait of DigiPen (Singapore) alumni Daryl Bong

Daryl Bong

Management Associate,

Singtel

2016 BAGD Graduate

DigiPen’s tough curriculum has helped build up resilience and perseverance. Through the design modules, I have also developed a keener design sense, which helps when developing use cases and PoCs. Finally, the tight timelines and rapid development cycles we faced during GAM projects have also ingrained in me the need for iterative prototyping, constant testing and proper time-management.

Portrait of DigiPen (Singapore) alumni Sim Yi Cong

Sim Yi Cong

Game Evaluation Analyst,

Tencent Games

2016 BAGD Graduate

My core task as a game evaluation analyst at Tencent Games is to prepare holistic content analyses by assessing a video game’s merits across multiple key components. These include its game design, compatible demographics, and long-term operational value. Yes, this means that I play games as part of my job! Beyond game evaluation and analysis, I also work closely with my colleagues in the business development and operations teams to successfully identify high-potential products that are aligned with the company’s investment and publishing directions.

Portrait of DigiPen (Singapore) alumni Larry Low

Larry Low

Digital Artist,

Procter & Gamble

2015 BAGD Graduate

As a BAGD graduate, I delved in both design and programming. This allows me to bring ideas, technology, and R&D concepts to life using design principles and digital technologies. Some of my current work includes maximizing optimum user-experience (UX/UI) interfaces, virtual prototyping, design work, and concept visualization.

Portrait of DigiPen (Singapore) alumni Koh Naimin

Koh Naimin

Senior Software Engineer,

Autodesk Singapore

2015 BSCSRTIS Graduate

I have always been impressed by computer graphics, and no other school drills in their students the same level of technical knowledge displayed by DigiPen graduates, especially when it comes to 3D engines and game engines.

Portrait of DigiPen (Singapore) alumni Lionel Lim

Lionel Lim

Game Programmer,

MyTona

2015 BSCSRTIS Graduate

Apart from the computer science classes, I also found the math modules very helpful in equipping me to be a well-rounded programmer. I can now implement procedural generation for my up-and-coming games with ease thanks to the skills and knowledge I acquired during my time at DigiPen.

Portrait of DigiPen (Singapore) alumni Michael Tay

Michael Tay

GPU Driver Engineer,

Apple

2015 BSCSRTIS Graduate

The rigorous curriculum and strong teaching faculty help to ensure that the grading standards at DigiPen are kept high. Those who successfully graduate from the programs will definitely yield good prospects in the future. That is assured.

Portrait of DigiPen (Singapore) alumni Delvin Yeo

Delvin Yeo

Software Engineer,

Continental Automotive Singapore

2014 BSCSRTIS Graduate

During project classes, we had to search for our own solutions and think critically when solving problems. In this way, we’re taught to think out of the box instead of just being spoon-fed information.

Portrait of DigiPen (Singapore) alumni Gavin Yeo

Gavin Yeo

Game Designer,

Ubisoft Singapore

2014 BSCSGD Graduate

As a game designer at Ubisoft Singapore, I am currently working on Skull & Bones - the upcoming AAA title spearheaded by our local studio. We started much of the game from scratch and many of our proposed ideas were incorporated in the development process. One highlight for me was when the game was revealed at E3 in 2017. Since then, my work on the mechanics and systems in the game was showcased globally and played at various gaming expos around the world.

Portrait of DigiPen (Singapore) alumni Rudy Ng

Rudy Ng

Director of Sales & Development,

Bushiroad International

2014 BSCSGD Graduate

I manage the development teams for our three brands of trading card games which involves the scheduling of release dates, liaising with distributors internationally, and ensuring that the production pipeline is on track. As part of my job, I also love coming up with new content and products that both veteran and new players will enjoy.

Portrait of DigiPen (Singapore) alumni Zhang Zi Tian

Zhang Zi Tian

Chief Operations Officer,

Lionfish Studios

2014 BAGD Graduate

Going through the rigor of the school’s curriculum really prepared me for the hard mode in life. Nine out of 10 start-ups don’t succeed, but my business partners and I have been running Lionfish Studios for four years and counting. Despite the setbacks, we didn’t give up and kept going.

Portrait of DigiPen (Singapore) alumni Andre Pong

Andre Pong

Design Director,

Gattai Games

2014 BAGD Graduate

Beyond just learning how to make games, DigiPen also puts you through many high-pressure situations to build your adaptability and resilience. The rigorous project classes that we went through in school mimics the full production cycle of the industry, and well-prepares you for what’s to come in the working world.

Portrait of DigiPen (Singapore) alumni Tan Rijian

Tan Rijian

Research Engineer,

Singapore Polytechnic

2014 BFA Graduate

Though I graduated from the BFA program, DigiPen has prepared me well for the industry I’m in today by equipping me with multiple skills to thrive in the tech world. As a research engineer, I get to explore and use new technology to find innovative solutions for my clients.

Portrait of DigiPen (Singapore) alumni Theodora Hui

Theodora Hui

Engineer,

ST Engineering

2014 BFA Graduate

The DigiPen curriculum gives all students the opportunity to work with peers from other programs. This prepares graduates for the working world in a very practical way - it allows them to understand the requirements and limitations of a project from all angles so that they can optimize the processes and workflow accordingly.

Portrait of DigiPen (Singapore) alumni Ryan Lim

Ryan Lim

Deputy Development Manager - Engine, Graphics & Mobile,

NetVirta

2013 BSCSRTIS Graduate

Optimization is what I enjoy the most, be it in software or process management. After I graduated, I developed my own game engine which I eventually implemented in my current workplace. This engine greatly improved our workflow in NetVirta and reduced the overhead needed when scaling for multiple projects.

Portrait of DigiPen (Singapore) alumni Timothy Tham

Timothy Tham

Unity Developer,

12 Gigs

2013 BSCSRTIS Graduate

The major highlights of my time in DigiPen (Singapore) were the projects that we had to come up with. It was intensive and fun at the same time. It actually makes me proud that we managed to learn how to create our own engines to produce games. Another highlight was the Overseas Immersion Program which allowed me to experience US culture, its people, and way of learning.

Portrait of DigiPen (Singapore) alumni Heber Ng

Heber Ng

Game Programmer/Data Analyst,

Koei Tecmo Singapore

2013 BSCSGD Graduate

The most valuable thing I’ve learned from DigiPen (Singapore) is the mindset that everything can be achieved as long as you put in the work. There’s no doubt that its coursework is difficult, but there are experienced faculty who are ready to help you along the way. This perception that everything is possible has allowed me to take on – and overcome – many challenges after I’ve graduated, both in work and in life. It has forged me into the person I am today.

Portrait of DigiPen (Singapore) alumni Desmond Wong

Desmond Wong

Director,

The Gentlebros

2013 BFA Graduate

I’m currently the CEO, artist, and game designer of my own company, and Cat Quest is our greatest achievement to date. It has brought us all over the world via events and award shows, and the fans that we’ve made through this game are just the best - they keep us motivated to make more fantastic things!

Portrait of DigiPen (Singapore) alumni Max Chew

Max Chew

CG Designer,

Game Studio in Japan

2013 BFA Graduate

I work as a CG designer in a game company in Tokyo where I do computer animation, and sometimes create production tools, for the team. This has given me the exciting opportunity to work on many famous IPs that come out of Japan.

Portrait of DigiPen (Singapore) alumni Fuadz Kassim

Fuadz Kassim

Research Assistant (3D Specialist),

National University of Singapore (NUS)

2013 BFA Graduate

I’m working as a 3D specialist with the team from Virtual NUS, a research team that specializes in the research of 3D geospatial infrastructure for solving problems surrounding the built and physical environment. Though I am the only person in my team with an art background, I can contribute as there are always tasks that involve not just 3D modeling, but also 3D animation, creating 2D art assets for student projects, video editing, and just plain Photoshop work to be done.

Portrait of DigiPen (Singapore) alumni Jason Wang

Jason Wang

Lecturer,

Institute of Technical Education

2013 BFA Graduate

The DigiPen faculty has always been a huge source of inspiration to me, even till today. Now that I’m an educator myself, I hope to emulate them by likewise inspiring my current students as I pass my knowledge on to them.

Portrait of DigiPen (Singapore) alumni Billy Ker

Billy Ker

Digital Infographics Journalist,

Singapore Press Holdings

2013 BFA Graduate

As an infographics journalist, my job scope is in between that of an artist and a journalist. I cover stories with the aid of storyboards, graphs, and charts. The best part is that I usually deal with the “fun projects”, rather than only current news. The foundational skills gained at DigiPen (Singapore) help me in my job today, such as the 3D animating skills I picked up and the discipline to meet tight deadlines.

Portrait of DigiPen (Singapore) alumni Cheryl Lye

Cheryl Lye

UI Artist,

gumi Asia

2012 BFA Graduate

I remember having to work late into the night for several projects during my time at DigiPen. But I did this with my fellow course mates and we encouraged one another to push on. This has forged a special camaraderie between us and built many strong friendships that still last till this day.

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