Provost, Acting Department Chair
Prasanna Ghali holds a Master of Science in Electrical Engineering from the University of Oklahoma. Since Prasanna joined DigiPen in 1994, he has been instrumental in developing and implementing DigiPen’s computer graphics and game software development curriculum. Between 1998 and 2002, he was the Vice President of Engineering at Nintendo Software Technology (NST).
During his tenure at NST, Prasanna served as the technical lead for several video game titles, including Ridge Racer 64, Wave Race: Blue Storm, and 1080° Avalanche. He was also the key software engineer for the design, development, testing, and benchmarking of video game prototypes on Nintendo’s Game Boy, Game Boy Color, Nintendo 64, and GameCube platforms.
Prasanna returned to DigiPen in 2002 and has been DigiPen (Singapore)’s Provost since 2020, continuing his interest in teaching and researching various topics related to game development, including computer graphics and game engine design. He has co-published articles in various journals and is the author of nine U.S. patents, which deal with game design and/or game engineering.
Prasanna Ghali teaches the following degrees: Bachelor of Science in Computer Science in Real-Time Interactive Simulation, Bachelor of Science in Computer Science in Interactive Media and Game Development, Bachelor of Engineering in Mechatronics Systems.