Design is all around us. It shapes our experience with everything we use, interact with, or play. What makes those interactions fun, useful, or engaging? How can we design systems to allow users to get the most fun, the most enjoyment, the greatest payoff? How do we provide the best value for the user’s investment of time and energy?
The Bachelor of Arts in User Experience and Game Design helps you create compelling interactive systems — from sophisticated user interfaces to polished games and applications. In addition to extensive design coursework, you’ll delve deep into psychology, communications, and user experience with an eye for crafting powerful experiences.
This program combines the theory and practice of game design and user experience with coursework in the humanities, social sciences, art, and the fundamentals of mathematics and computer science.
Who Should Pursue This Degree?
Do you find yourself not only enjoying games but thinking deeply about them as you play? Are you the kind of person who feels compelled to ask, ‘How would I make this even better?’ The BA in User Experience and Game Design program is for creative-minded students who are deeply curious about understanding the behavior and psychology behind games and eager to learn the skills and methods for designing fun and engaging interactive systems. Throughout the program, students spend a significant amount of time prototyping, testing, and rapidly developing many different game ideas, all while studying a diverse range of topics. If you like the idea of constantly putting yourself in the player’s shoes and skillfully blending the mechanical, spatial, and narrative aspects of the game experience, then the BA in User Experience and Game Design program may be a good fit for you.
As a BA in User Experience and Game Design student, your design courses will cover a diversity of topics including game mechanics, user experience design, user research and testing, and 2D and 3D level design. You’ll also take coursework in cognitive psychology, scripting languages, economics, and communications, as well as a sampling of courses involving math, art, music, and basic computer science as they relate to the work of professional designers. On top of this, you’ll collaborate with your peers — and across disciplines — on a series of semester- and year-long game projects.
The Overseas Immersion Program (OIP) is mandatory for students in the BA in User Experience and Game Design program. Students will study for one trimester at DigiPen Institute of Technology’s U.S. campus in Redmond, Washington, attending lectures, labs, and industry seminars. Students will interact with American professors and mentors while experiencing life in a different culture with their overseas peers.
The BA in User Experience and Game Design program is ideal for students with a strong foundation in writing, communications, and psychology. In addition to all the standard admissions requirements for undergraduate students, your application to the BA in User Experience and Game Design program must also include a design portfolio that demonstrates your prior creative work and the processes used to make it.