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DigiPen Institute of Technology Singapore is a dynamic and fulfilling work environment. As an expanding institution, we periodically hire new faculty and staff members. Positions currently available are described below.

Open Staff and Faculty Positions


Lecturer / Senior Lecturer

Department of Game Software Design and Production

  • Campus: DigiPen (Singapore)    
  • Starting Date: Immediate

Description: Full-time faculty position in the Department of Game Software Design and Production. We expect to make an appointment at the Lecturer or Senior Lecturer level, although more senior candidates will also be considered.

Responsibilities: The candidate is expected to teach topics appropriate to their unique knowledge and background. The candidate may also be required to develop and co-develop teaching materials and conduct student assessments.

Other responsibilities may include capstone project supervision, subject co-ordination, academic advising, curriculum development, and institutional services. We offer a wide variety of modules from traditional game design to XR/VR/AR, UX/UI research, and design process.

The candidate must have a strong commitment towards teaching excellence. The candidate should have good verbal and written communication skills. In addition, we are looking for a self-driven and responsible individual who can work well with the team.

Education and Experience Qualifications: A minimum of 5 years of experience working full-time in the design industry with a relevant bachelor’s degree or 8 years without relevant degree. Candidate must have extensive knowledge of their area of specialization and can translate this knowledge into practical examples in the classroom.

Possible job titles may include but are not limited to:

UX/UI Designer, Creative Director, Brand Director, Design Manager, Product Designer, Web or Application Designer, and Game or Level Designer etc.

Appropriate software expertise may include Unity, Unreal, Adobe Creative Cloud and related produces as relevant to their area of experience. Experience operating within various production processes such as Scrum and Agile are also a plus. Candidate must have at least three shipped professional products that may include games, apps, commercial software, large-scale fully custom websites, and similar products.

Salary: Salary is competitive and commensurate with experience and education.

Application: If the candidate has a portfolio site, please include a link to the portfolio along with your resume to the email address below. A cover letter stating why you are interested in a teaching position at DigiPen (Singapore) is also expected.

Mr. Michael Thompson
Department Chair, Game Software Design and Production
Email: m.thompson[at]digipen[dot]edu; singapore-jobs[at]digipen[dot]edu
Subject line: “Full-time Faculty Staff”


Lecturer, Full-Stack

Department of Continuing Education

  • Campus: DigiPen (Singapore)    
  • Starting Date: Immediate

Description: Full-time Lecturer (Full-Stack) in Department of Continuing Education, DigiPen Institute of Technology Singapore. We expect to make an appointment at the Lecturer level or higher, commensurate with the candidate’s academic credentials and prior experience. Teaching experience is preferred but not required.

Education and Experience Qualifications:

  • Bachelor’s degree (or higher) in Computer Science or a closely related field.
  • At least 5 years of industry/research experience in the field of study or a closely related area.
  • Strong background in one or more following areas: Front-end Web Development, Back-end Sever Development, Computer Networking, Cloud Computing.
  • Strong expertise in one or more of the following languages: Java, JavaScript, C/C++, GoLang, Python, HTML, CSS, SQL, NoSQL.
  • Familiar with one or more of the following: jQuery, React, Angular, Flask, Django, Web Components, TypeScript, Docker, Kubernetes, Bootstrap, SVN, Git.

Responsibilities: The key responsibilities include the teaching of courses, curriculum and content development, workflow automation and R&D. Depending on candidate’s background, candidate may be requested to participate in courses to further expand or improve their technical knowledge to perform duties expected of the role. Other responsibilities may include institutional service, academic administration, and appropriate scholarly activity.

Salary: Salary is competitive and commensurate with experience and education.

Application: Electronic submission is required with documents in Word or PDF format attached to an email with a subject line “Full-time Development Engineer Position in CE” sent to:

Howard Sin
Program Manager for Continuing Education
Email: howard.sin[at]digipen[dot]edu

A candidate will be required to present original transcripts and certificates after shortlisted for an interview which is an integral part of the hiring process.


Development Engineer

Department of Continuing Education

  • Campus: DigiPen (Singapore)    
  • Starting Date: Immediate

Description: Full-time Development Engineer position in Department of Continuing Education, DigiPen Institute of Technology Singapore. We expect to make an appointment at the Development Engineer level or higher, commensurate with the candidate’s credential and prior experience. Teaching experience is preferred but not required.

Responsibilities: The key responsibilities include assisting lecturers in conduct of courses, curriculum and content development, workflow automation, and R&D. Depending on candidate’s background, candidate may be requested to participate in courses to further expand or improve their technical knowledge to perform duties expected of the role. Candidate may be expected to teach introductory computer science courses in Continuing Education. Other responsibilities may include institutional service, academic administration, and appropriate scholarly activity.

Educational and Experience Qualifications:

  • Bachelor’s degree (or higher) in Computer Science or a closely related field.
  • Candidates must have strong Computer Science foundations and be able to adapt and learn quickly.
  • Industry experience in Computer Science related fields will be greatly preferred.
  • Proficient in one or more of the following programming languages: C89/C90, C++17, C#, Java, GoLang, Python, assembler. C/C++ will be most preferred.
  • Exposure to data science, machine learning, full-stack web development, advanced 2D/3D graphics programming (OpenGL/DirectX/Vulkan), and low-level or embedded software development is an added advantage.
  • Able to communicate well in English in both oral and written forms.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email the following documents:

  • A letter of interest,
  • Curriculum vitae,
  • Transcript of highest degree earned, and
  • Portfolio showcase (if available).

Electronic submission is required with documents in Word or PDF format attached to an email with a subject line “Full-time Development Engineer Position in CE” sent to:

Howard Sin
Program Manager for Continuing Education
Email: howard.sin[at]digipen[dot]edu

A candidate will be required to present original transcripts and certificates after shortlisted for an interview which is an integral part of the hiring process.


Assistant/Associate Professor

Department of Computer Science

  • Campus: DigiPen (Singapore)    
  • Starting Date: Immediate

Description: Full-time Assistant Professor in Department of Computer Science, DigiPen Institute of Technology Singapore. We expect to make an appointment at the Assistant Professor Level or higher, commensurate with the candidate’s academic credentials and prior experience.

Responsibilities: Teaching is the main responsibility for the potential candidate. While teaching some combination of the above subjects as determined by the selected candidate’s unique synthesis of interests, they are also expected to teach general computer science subjects (such as operating systems, data structures, design, and analysis of algorithms) at the university level. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service, and appropriate scholarly activity.

Education and Experience Qualifications:

  • Ph.D. in Computer Science, Computer Engineering, or a closely related field.
  • At least 4 years of industry or research experience in the field of study or closely related areas.
  • Strong background in one or more following areas: C/C++ programming, Computer Vision, Computer Graphics, Computer Architectures, Data Analysis, Distributed Computation, Cyber Security.
  • Work/Teaching experience, or exposure to one or more following areas: AI, machine learning, computer vision, data science, image processing, etc.
  • A commitment to teaching excellence and scholarship is also expected.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, transcript of highest degree earned, and three letters of recommendation.

Electronic submission is required with documents in either Word or PDF format attached to an email and sent to:

Email: singapore-jobs[at]digipen[dot]edu with a subject line “Full-time Assistant / Associate Professor”


Lecturer, Software Engineering

Department of Game Software Design and Production

  • Campus: DigiPen (Singapore)    
  • Starting Date: Immediate

Description: Full-time Lecturer in Software Engineering for Department of Game Software Design and Production, DigiPen Institute of Technology Singapore. We expect to make an appointment at the Lecturer level or higher, commensurate with the candidate’s academic credentials and prior experience.

Responsibilities: While teaching some combination of the above subjects as determined by the selected candidate’s unique synthesis of interests, they will also be expected to teach general computer science subjects (such as programming methodologies, programming paradigms, operating systems, and data structures) at the university level. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service, and appropriate scholarly activity.

Education and Experience Qualifications:

  • Master’s or Bachelor’s Degree in Computer Science, Computer Engineering, or a closely related field.
  • At least six years in developing software applications, software simulations, or digital games in a professional capacity.
  • Strong background in C/C++ software development.
  • Experience in one or more of the following areas is a plus: Mobile Computing, Cloud Computing, Computer Graphics, Concurrent Programming, GPGPU Programming, or Human-Machine Interfaces.
  • Knowledgeable in math topics such as Linear Algebra.
  • A commitment to teaching excellence.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, transcript of highest degree earned, and three letters of recommendation. Electronic submission is required with documents in either Word or PDF format attached to an email sent to:

Michael Thompson
Department Chair
Email: m.thompson[at]digipen[dot]edu with subject line “Full-time Lecturer Software Engineering”


Business Development Officer

  • Campus: DigiPen (Singapore)    
  • Starting Date: Immediate

Main Responsibilities:

  • DigiPen Institute of Technology Singapore

    • Provide administrative support for current partnerships/collaborations/projects
    • Work with stakeholders to establish new collaborations/programs
    • Facilitate agreement and contract negotiation with external parties
    • Plan and execute industry engagement initiatives
    • Participate and support campus activities as required
    • Other duties as assigned
  • DigiPen Game Studios

    • Provide administrative support for day-to-day operations of DigiPen Game Studios
    • Work with external partners to process project applications
    • Maintain proper documentations and reports for projects
    • Assist in the organization and execution of DigiPen Game Studios related activities as required
    • Other duties as assigned

Required Experience/Qualifications:

  • Degree of any discipline
  • Proficient with Microsoft Office
  • Excellent organizational ability; meticulous and attentive to details
  • Possess good written and spoken communication skills

Preferred Experience/Qualifications:

  • Experience in education program management preferred
  • Knowledge of financial process in government sector preferred
  • Knowledge or interest in the field of video game development is an advantage

Electronic submission is required with documents in either Word or PDF format attached to an email and sent to:

Ms. Angela Tay
Senior Manager, Business Development
Email: atay[at]digipen[dot]edu with subject line “Full-time Business Development Officer”


Assistant Professor, Department of Mathematics

Department of Mathematics and Physics

  • Location: Petaling Jaya, Selengor, Malaysia     
  • Starting Date: Immediate

Description: Assistant Professor in the Department of Mathematics. We expect to make an appointment at the Assistant Professor level, although more senior candidates will also be considered.

Responsibilities: The primary responsibility will be teaching mathematics courses in Computer Science programs. Refer to our Course Catalogs for a complete list of courses. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service, and appropriate scholarly activity.

Education and Experience Qualifications: Ph.D. (preferred) in Applied Mathematics, Mathematics, or a closely related field with research and teaching interests involving interactions between mathematics, computer science, and interactive digital entertainment. Specific technical areas of interest include linear algebra, computational geometry, geometric algebra (as applied to computer graphics), simulation, splines, and game theory. A commitment to teaching excellence and scholarship is expected.

Masters level candidates with strong industrial experience (especially in any digital entertainment industry) will also be considered.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, statement of research philosophy, transcript of highest degree earned, and three letters of recommendation. Electronic submission is required with documents in either Word or PDF format attached to an email sent to: bd.sg[at]digipen[dot]edu with subject line “Assistant Professor of Mathematics.”


Lecturer/ Assistant Professor, Computer Science

Department of Computer Science

  • Location: Petaling Jaya, Selengor, Malaysia     
  • Starting Date: May 2022

Description: Full-time Lecturer/Assistant Professor in the Department of Computer Science. We expect to make an appointment at the Lecturer level or higher commensurate with the candidate’s academic credential and prior experience.

Responsibilities: The ideal candidate is expected to teach general computer science subjects (such as programming methodologies, programming paradigms, operating systems, data structures) at the university level. Refer to our Course Catalogs for a complete list of courses. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service, and appropriate scholarly activity.

Education and Experience Qualifications:

  • Master’s degree or P.hD. in Computer Science or related field.
  • Applicants must possess a strong grasp of the fundamentals of Computer Science and be proficient in one or more of the following programming languages: C, C++, C#. Interest and ability to teach undergraduate computer science courses is essential.
  • Specializations in machine learning, artificial intelligence, scientific visualization, information visualization, computer organization, networking, computer graphics, and user experience design are desired, but other specializations will also be considered.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, statement of research philosophy, transcript of highest degree earned, and three letters of recommendation. Electronic submission is required with documents in either Word or PDF format attached to an email sent to: bd.sg[at]digipen[dot]edu with subject line “Lecturer/Assistant Professor of Computer Science.”


Lecturer/ Assistant Professor, Game Software Design and Production

Department of Game Software Design and Production

  • Location: Petaling Jaya, Selengor, Malaysia     
  • Starting Date: May 2022

Description: Full-time Lecturer/Assistant Professor in the Department of Game Software Design and Production. We expect to make an appointment at the Lecturer level or higher commensurate with the candidate’s academic credential and prior experience.

Responsibilities: The ideal candidate will provide instruction in topics related to project management and mentor team-based projects. Refer to our Course Catalogs for a complete list of courses. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service, and appropriate scholarly activity.

Education and Experience Qualifications:

  • Bachelor’s degree and 4+ years of experience, or a terminal degree, and knowledge within the game industry
  • Strong grasp of fundamentals of 2D and/or 3D game development
  • Strong understanding of team dynamics, team organization, and team communication
  • Ability to provide quality feedback, practical work solutions, and instruction in 2D and 3D game development
  • Ability to communicate the art, audio, design and programming team’s roles, tasks, and expectations
  • Ability to teach specific game engine programming and software development skills within the game environment
  • Working knowledge of game design fundamentals and best practices
  • Working knowledge of a broad range of game development tools
  • Excellent interpersonal and communication skills

Preferred Qualifications:

  • Bachelor’s degree in Science or Engineering involving interactions between computer science and interactive digital entertainment
  • 6+ years of software industry experience including technical and/or production lead positions with the ability to apply the skills of the area of specialization
  • Development experience using middleware such as Unity or Unreal in PC games, mobile games, and/or VR/AR.
  • Professional experience in programming and/or scripting languages such as C, C++, C#, or JavaScript, and visual scripting software such as Unreal Blueprints
  • Demonstrated experience working on game titles across various platforms and/or media
  • Teaching or other professional public speaking experience, including professional talks or panels at conferences, conventions, or events

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, statement of research philosophy, transcript of highest degree earned, and three letters of recommendation. Electronic submission is required with documents in either Word or PDF format attached to an email sent to: bd.sg[at]digipen[dot]edu with subject line “Lecturer/Assistant Professor of Game Software Design and Production.”


Assistant Professor, Physics

Department of Mathematics and Physics

  • Location: Petaling Jaya, Selengor, Malaysia     
  • Starting Date: May 2022

Description: Assistant Professor in the Department of Mathematics and Physics. This is a full-time appointment.

Responsibilities: The primary responsibility will be teaching physics courses in computer science programs. Refer to our Course Catalogs for a complete list of courses. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service, and appropriate scholarly activity.

Education and Experience Qualifications: M.S. or Ph.D. (Ph.D. preferred) in Physics, Applied Mathematics, or a closely related field with teaching interests involving interactions between physics, computer science, and interactive digital entertainment. A commitment to teaching excellence is expected.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, statement of research philosophy, transcript of highest degree earned, and three letters of recommendation. Electronic submission is required with documents in either Word or PDF format attached to an email sent to: bd.sg[at]digipen[dot]edu with subject line “Assistant Professor of Physics.”


Lecturer, Game Software Design and Production

Department of Game Software Design and Production

  • Location: Petaling Jaya, Selengor, Malaysia     
  • Starting Date: May 2022

Description: Lecturer in Game Software Design and Production. We are looking for someone to take up a Production Role within our Project classes. We expect to make an appointment at the Lecturer level or higher, commensurate with the candidate’s academic credential and prior experience.

Responsibilities: The ideal candidate will provide instruction in topics related to project management and mentor team-based projects. Refer to our Course Catalogs for a complete list of courses. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service, and appropriate scholarly activity.

Education and Experience Qualifications:

  • Bachelor’s degree in Design, Computer Science, or a closely related field.
  • At least six years and above experience in leading teams in Project Management or Production roles in the development of applications or games.
  • Strong background in production workflows such as Agile, Waterfall, and use of tools such as JIRA.
  • Ability to see a project through the high concept to the micro details involved in design, art, and tech. A high-level planner who can run weekly sprints with teams and deliver high quality projects.
  • Excellent communication skills and problem-solving skills. Conflict management skills when related to project management, team issues are a must.
  • Excellent conflict resolution skills when it comes to small and medium sized teams. Ability to stick to schedules or pivot when necessary.
  • A commitment to teaching excellence and scholarship is also expected.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, statement of research philosophy, transcript of highest degree earned, and three letters of recommendation. Electronic submission is required with documents in either Word or PDF format attached to an email sent to: bd.sg[at]digipen[dot]edu with subject line “Lecturer of Game Software Design and Production.”


Lecturer, Game Software Engineering

Department of Computer Science

  • Location: Petaling Jaya, Selengor, Malaysia     
  • Starting Date: May 2022

Description: Full-time Lecturer in Game Software Engineering in the Department of Computer Science. We expect to make an appointment at the Lecturer level or higher, commensurate with the candidate’s academic credential and prior experience.

Responsibilities: While teaching some combination of the above subjects as determined by the selected candidate’s unique synthesis of interests, the candidate is also expected to teach general computer science subjects (such as programming methodologies, programming paradigms, operating systems, data structures) at the university level. Refer to our Course Catalogs for a complete list of courses. Other responsibilities include academic advising, undergraduate research advising, curriculum development, institutional service and appropriate scholarly activity.

Education and Experience Qualifications:

  • Master’s degree or Bachelors in Computer Science, Computer Engineering, or a closely related field.
  • At least six years and above experience in developing real-time interactive simulations or games with at least one year in a lead position.
  • Strong background in one or more following areas: C/C++ programming, Computer Graphics, Software Engineering, Multi-core/Parallel Programming, Mobile and Cloud Computing.
  • Experience in rendering pipelines and physics-based simulations
  • Knowledgeable about game engine architecture
  • Knowledgeable in math topics such as Linear Algebra
  • Knowledgeable in game AI algorithms
  • A commitment to teaching excellence and scholarship is also expected.

Salary: Salary is competitive and commensurate with experience and education.

Application: Review of applications will begin immediately and continue until the position is filled. For a complete application, please email a letter of interest, curriculum vitae, statement of teaching philosophy, statement of research philosophy, transcript of highest degree earned, and three letters of recommendation. Electronic submission is required with documents in either Word or PDF format attached to an email sent to: bd.sg[at]digipen[dot]edu with subject line “Lecturer of Game Software Engineering.”