Want to know what DigiPen (Singapore) students are capable of creating? Check out some of these outstanding student projects in games, art, and animation.
Applying all of the skills and techniques they have learned in the classroom, students in the BFA in Digital Art and Animation program tackle a series of short film projects as a part of their program coursework. In addition to showcasing their technical mastery of digital tools and artistic fundamentals, these films give students the chance to discover what it means to evoke emotion through visual storytelling and bring characters to life.
To excel in the digital arts requires more than innate talent. It takes years of discipline, study, and a keen understanding of the visual language found within nature, architecture, and the world around us. With time and dedication, students in the BFA in Digital Art and Animation program gain the ability not only to imagine new worlds altogether, but also the skills and insights to bring those ideas to life through captivating imagery. These are just a few fine examples of what our students have created at DigiPen (Singapore).
Kubrix, an RPG adventure, and The Way Home, a short film made in Unreal Engine 4, were among the big winners at this year’s student awards ceremony.
Marc Tan talks about his journey from graphic design to the world of CG animation and teaching a new generation of aspiring artists at DigiPen (Singapore).
We followed up with the seven graduates from our first Attach-and-Train program, each of whom are now working as professional software developers.