The Bachelor of Science in Computer Science in Interactive Media and Game Development degree program requires completion of at least 240 credits with a cumulative GPA of 2.0 or better. The program usually spans 11 trimesters of 14 weeks each within a total of four academic years.
This is a sample sequence of courses for a student in the 2025-2026 academic cohort. This sequence should not be used for advising purposes. Instead, contact your Student Life and Advising Counselor for a copy of this program’s Curriculum Flowchart.
Sample course sequences for cohorts before the 2025-2026 academic year can be found in previous versions of the Course Catalog.
| Trimester | Module Title | Module Credits |
|---|---|---|
| Year 1, Trimester 1 | Computer Environment | 6 |
| Linear Algebra & Geometry | 6 | |
| High-Level Programming 1 | 6 | |
| Software Engineering Project 1 | 6 | |
| Digital Competency Essentials | 2 | |
| Integrated Work Study Programme (Career Skills) | - | |
| Sub-Total for Year 1, Trimester 1 | 26 | |
| Year 1, Trimester 2 | Calculus and Analytic Geometry 1 | 6 |
| High-Level Programming 2 | 6 | |
| Game Implementation Techniques | 5 | |
| Critical Thinking and Communicating | 4 | |
| Software Engineering Project 2 | 6 | |
| Integrated Work Study Programme (Career Skills) | - | |
| Sub-Total for Year 1, Trimester 2 | 27 | |
| Year 1, Trimester 3 | Design Innovation | 6 |
| Introduction to Game Design | 6 | |
| Modern C++ Design Patterns | 6 | |
| Integrated Work Study Programme (Career Skills) | - | |
| Sub-Total for Year 1, Trimester 3 | 18 | |
| Year 2, Trimester 1 | Calculus and Analytic Geometry 2 | 6 |
| Operating Systems | 6 | |
| Data Structures | 6 | |
| Software Engineering Project 3 | 6 | |
| Social Innovation Project | 3 | |
| Integrated Work Study Programme (Career Skills) | - | |
| Sub-Total for Year 2, Trimester 1 | 27 | |
| Year 2, Trimester 2 | Discrete Mathematics | 6 |
| Motion Dynamics & Lab | 6 | |
| System Design Methods | 6 | |
| Software Engineering Project 4 | 6 | |
| Developing Immersive Applications | 6 | |
| Sub-Total for Year 2, Trimester 2 | 30 | |
| Year 2, Trimester 3 (OIP) | Artificial Intelligence for Games | 6 |
| Linear Algebra | 6 | |
| Introduction to Psychology | 6 | |
| Level Design | 6 | |
| Sub-Total for Year 2, Trimester 3 | 24 | |
| Year 3, Trimester 1 | Algorithm Analysis | 6 |
| Probability and Statistics | 6 | |
| Technical Design Methods | 6 | |
| Software Engineering Project 5 | 6 | |
| Sub-Total for Year 3, Trimester 1 | 24 | |
| Year 3, Trimester 2 | User Interface and User Experience Design | 6 |
| Machine Learning | 6 | |
| Mobile and Cloud Computing | 6 | |
| Software Engineering Project 6 | 6 | |
| Sub-Total for Year 3, Trimester 2 | 24 | |
| Year 3, Trimester 3 | Capstone Project | 3 |
| Integrated Work Study Programme (IWSP) | 10 | |
| Sub-Total for Year 3, Trimester 3 | 13 | |
| Year 4, Trimester 1 | Capstone Project (cont.) | 3 |
| Integrated Work Study Programme (IWSP) [cont.] | 10 | |
| Sub-Total for Year 4, Trimester 1 | 13 | |
| Year 4, Trimester 2 | Capstone Project (cont.) | 4 |
| Integrated Work Study Programme (IWSP) [cont.] | 10 | |
| Sub-Total for Year 4, Trimester 2 | 14 | |
| Total for 4-Year Program | 240 | |