The BA in User Experience and Game Design degree program requires completion of at least 240 credits with a cumulative GPA of 2.0 or better. The program usually spans 11 trimesters of 14 weeks each within a total of four academic years.
This is a sample sequence of courses for a student in the 2025-2026 academic cohort. This sequence should not be used for advising purposes; please contact your Student Life and Advising Counselor to receive a copy of this program’s Curriculum Flowchart.
Sample course sequences for cohorts before the 2025-2026 academic year can be found in previous versions of the Course Catalog.
| Trimester | Module Title | Module Credits |
|---|---|---|
| Year 1, Trimester 1 | Introduction to Design Process | 7 |
| Principles of Interactive Design | 7 | |
| Introduction to Psychology | 5 | |
| Introduction to Computer Technology & Programming | 7 | |
| Introductory Probability and Statistics | 5 | |
| Sub-Total for Year 1, Trimester 1 | 31 | |
| Year 1, Trimester 2 | Introduction to Digital Production | 7 |
| Game Design Process | 5 | |
| Cognitive Psychology | 5 | |
| Storytelling | 5 | |
| Programming Foundations | 7 | |
| Sub-Total for Year 1, Trimester 2 | 29 | |
| Year 1, Trimester 3 | User Experience Design 1 | 6 |
| System Design 1 | 5 | |
| Scripting Languages | 5 | |
| Fundamentals of Music and Sound Design | 5 | |
| Sub-Total for Year 1, Trimester 3 | 21 | |
| Year 2, Trimester 1 | Project 2 | 7 |
| User Research 1 | 5 | |
| Advanced Scripting | 5 | |
| Pre-Calculus with Linear Algebra and Geometry | 7 | |
| Sub-Total for Year 2, Trimester 1 | 24 | |
| Year 2, Trimester 2 | Project 2 (cont.) | 7 |
| Level Design | 7 | |
| Game Design 1 | 5 | |
| Introduction to Applied Math and Physics | 5 | |
| College Success for Designers | 1 | |
| Sub-Total for Year 2, Trimester 2 | 25 | |
| Year 2, Trimester 3 (OIP) | Design Elective | 5 |
| Game Feel | 5 | |
| Art Processes | 5 | |
| 2D Raster Graphics for Designers | 5 | |
| Sub-Total for Year 2, Trimester 3 | 20 | |
| Year 3, Trimester 1 | Project 3 (part 1) | 7 |
| Game Design 2 | 5 | |
| User Research 2 | 5 | |
| Introduction to 3D Production for Designers | 5 | |
| Sub-Total for Year 3, Trimester 1 | 22 | |
| Year 3, Trimester 2 | Project 3 (Part 2) | 7 |
| Integrated Digital Design | 5 | |
| Game Design 3 | 5 | |
| Professional Communication | 5 | |
| Career and Professional Development | 5 | |
| Sub-Total for Year 3, Trimester 2 | 27 | |
| Year 3, Trimester 3 | Design Elective | 5 |
| Social Psychology | 5 | |
| Mythology | 5 | |
| Introduction to Japanese 1 or Interactive Storytelling | 5 | |
| Project Management | 5 | |
| Sub-Total for Year 3, Trimester 3 | 25 | |
| Year 4, Trimester 1 | Project 3 (Part 3) or Project 4 or Internship 1 | 8 |
| Sub-Total for Year 4, Trimester 1 | 8 | |
| Year 4, Trimester 2 | Project 4 or Project 4 (cont.), or Internship 1 or Internship 2 | 8 |
| Sub-Total for Year 4, Trimester 1 | 8 | |
| Total for 4-Year Program | 240 | |