Number of Credits and GPA
The Bachelor of Fine Arts in Digital Art and Animation requires completion of at least 240 credits with a cumulative GPA of 2.0 or better. The program usually spans nine trimesters of 15 weeks each within a total of four academic years.
Grade Requirements
Students must receive a grade of “E” (or 1.0 quality points) or higher in all modules for the BFA in Digital Art and Animation degree program. A “Pass” mark must be received for all modules with a “Pass” or “Fail” grade.
Subject Area | Credits | Required Courses |
---|---|---|
Animation | 12 | DAA1201 Animation Basics 1 DAA1251 Animation Basics 2 |
Art | 75 | DAA1101 The Language of Drawing 1 DAA1115 Art and Technology DAA1120 The Language of Drawing 2 DAA1125 Tone, Color, and Composition 1 DAA1130 Tone, Color, and Composition 2 DAA1150 Human Anatomy DAA1151 Basic Life Drawing DAA2110 Animal Anatomy DAA2101 Life Drawing 2 DAA2151 Character Design DAA2100 Perspective, Backgrounds, and Layouts DAA2150 Storyboards DAA3101 Conceptual Illustration and Visual Development DAA4150 Portfolio |
Computer Graphics | 24 | DAA2301 Introduction to 2D Computer Graphics DAA2325 Introduction to 3D Computer Graphics DAA2375 Introduction to 3D Animation DAA2300 3D Environment and Level Design |
Electives | 30 | Students must take one open elective, one general education elective, and three designated electives from any of the following 3000 level or higher modules: Art, Animation, Film, or Computer Graphics. |
English | 10 | DAA1616 Storytelling and a 5-credit English. |
Film | 10 | DAA2515 History of Film and Animation and either DAA2501 Cinematography or DAA2510 Cinematography For Visual Effects. |
Humanities and Social Science | 18 | DAA3099 Career and Professional Development DAA2099 College Success for Artists DAA3650 Professional Communication DAA4616 Introduction to Intellectual Property and Contracts DAA4615 Media and Ethics: A Social Science Perspective |
Projects | 51 | DAA1401 The Basics of Production DAA2401/2402 2D Animation Production/ Game Art Project 1 DAA2451/2452, 2D Animation Production/ Game Art Project 1 DAA3400 3D Production Pipeline DAA3450/ DAA3452 Cinematic Production /Game Art Project 2 DAA4400/DAA4402 Cinematic Production/Game Art Project 2 DAA4450 Professional Practice Please note that internship modules DAA4950 and DAA4990 may be taken in place of DAA4400/DAA4402, and DAA4450. |
Science | 10 | DAA3715 Introduction to Scripting and Programming DAA3720 Introduction to Applied Math and Physics |
Note on General Education Courses
The following courses satisfy the general education requirement for the BFA in Digital Art and Animation: DAA1115 (5), DAA1616 (5), any English elective (except CSD1610 and CSD4620) (5), DAA2515 (5), DAA4616 (5), DAA4615 (5), DAA3715 (5), DAA3650 (5), and DDA4175 (5). Additionally, students must take a general education elective (any English, Law, History, Social Science, Psychology, or Mathematics course) (5). (Total: 10 modules, 50 credits).