Recent news and success stories from the DigiPen (Singapore) community.
From homemade video games to teaching at DigiPen (Singapore), Swavek Wlodkowski looks back at his ongoing computer science journey.
With his new startup company, Datature Analytics, graduate Keechin Goh looks to bring machine learning innovation to businesses everywhere.
SIT-DigiPen (Singapore) graduate Samuel Tan brings his systems engineering expertise to Singapore’s public transportation infrastructure.
DigiPen (Singapore)’s Rahul Nath brings his 13 years of industry experience to the classroom to inspire and empower the next generation of designers and developers.
DigiPen (Singapore) is pleased to announce a number of exciting changes to its academic degree programs, beginning in September 2020.
DigiPen (Singapore)’s new master’s degree program will prepare graduates to create the computer vision technologies of tomorrow.
Game design graduate Sim Yi Cong describes his current overseas adventure, working as a game evaluation analyst for Tencent Games in Shenzhen, China.
Graduate Chew Tee Chin is part of a team that helps to defend Singapore’s military systems and networks against cyber attacks.
Our recently surveyed graduates have reported strong employment numbers, as well as the highest median starting salary of any surveyed cohort to date.
The SIT-DigiPen (Singapore) alumni behind the hit game Cat Quest talk about their studio’s success and what went into developing the new sequel.
We caught up with four student interns who helped develop new technology solutions for urban sustainability at the Singapore-ETH Centre.
What better way to celebrate the nation’s birthday than by enjoying these Singapore-inspired games created by DigiPen (Singapore) students?
Whether lecturing on composition or studying up on speculative fiction, Shanthina finds meaning and discovery in every subject she teaches.
At Procter & Gamble, five SIT-DigiPen (Singapore) students had the chance to explore new ways of engaging consumers through VR and AR technologies.
Meet the new members of the third DigiPen (Singapore) alumni committee, and check out their plans for the coming year.
A group of 18 DigiPen (Singapore) students had the chance to develop innovative VR simulation projects for the Republic of Singapore Air Force.
How can you make your art portfolio get noticed (in a good way) when applying for a job? Here are seven great tips from two game and film industry experts.
Kubrix, an RPG adventure, and The Way Home, a short film made in Unreal Engine 4, were among the big winners at this year’s student awards ceremony.
Marc Tan talks about his journey from graphic design to the world of CG animation and teaching a new generation of aspiring artists at DigiPen (Singapore).
We followed up with the seven graduates from our first Attach-and-Train program, each of whom are now working as professional software developers.